EXCLUDE LIMB OFF

This command will switch off exclude of the specified limb from being rendered or processed by the engine.

  Syntax
EXCLUDE LIMB OFF Object ID, Limb Number
  Parameters
Object ID
Integer
The object number
Limb Number
Integer
This value is an integer number such as 1.

  Returns

This command does not return a value.

  Description

Use this command to improve performance and hide unwanted limbs.

  Example Code
make object box 1,10,10,10
make mesh from object 2,1
add limb 1,1,2 : offset limb 1,1,10,0,0
exclude limb off 1,1
wait key
exclude limb on 1,1
wait key
  See also

BASIC3D Commands Menu
Index